Currently, there are several popular DSLs for doing Auto Layout related work (mostly creating constraints), but they are all (IMHO) way to large and all encompassing. Indragie’s code is lightweight, clear, and does most of what you’d want. I often evaluate code I use with the question: “Can I maintain this if the original author abandons it?” Clearly this code falls into the “yes” category (for me and for most others too!)
This code hadn’t been updated since early this year, so I
forked it and addressed one feature request and added support for new constraint options available in iOS8.
Lets look at an example of creating two constraints:
let constraints: [NSLayoutConstraint] = [ contentView.al_centerX == rLabel.al_centerX, detailLabel.al_baseline == rLabel.al_baseline ] // wrapped for easier viewing contentView.addConstraints(constraints)
In this simple example, there are two equalities. More complex constraints might have a multiplier, constant, and priority, in which case they’d look like:
let constraint = view1.al_left == view2.al_right * 2 + 10 ~ 100
instead of the standard method:
let constraint = NSLayoutConstraint(item: view1, attribute: NSLayoutAttribute.Left, relatedBy: NSLayoutRelation.Equal, toItem: view2, attribute: NSLayoutAttribute.Right, multiplier: 2.0, constant: 10.0) // wrapped for easier viewing constraint.priority = 100
Almost better is the wow factor you get when reading the code to understand how it works! By using extensions to UIView (the al_… attributes), these expressions get turned into ALLayoutItem structures, which you the user never see. They simply act as placeholders for values, so the expression can evaluate to a single NSLayoutConstraint!
It took me a few reads of the code to “get” it, then “Wow!”. In the end, you get an incredibly useful utility barely consuming 250 lines of code, and have the opportunity to see Swift used in a way you probably never even thought of.
[Lastly, I should add that Indragie contacted me, and has asked for a pull request so he can wrap this Swift 2.0 code into his original repository – something I will do shortly when iOS 9 goes GA.]